以下为卖家选择提供的数据验证报告:
数据描述
Context
Clash Royale is a wildly popular game that revolves around fast 1v1 battles. The game is unique in that, along with skill, a player's "deck" (exactly 8 deployable troops the player picks) has also been widely thought to affect one's chances in the game. It is intriguing to be able to see how the endless world of deck configurations match up.
Content
The dataset has two files:
data_ord.csv
: This is juicy part. A collection of 3/4ths of 1 million 1v1 battles recorded from the game.- Each row is 1 battle
- The first 8 columns describe Player 1's deck, representing each card with a number
- The next 8 columns describe Player 2's deck, representing each card with a number
- The next 2 columns describe the respective trophy counts of Players 1 and 2
- The last column is the outcome of the battle;
1
if Player 1 wins, and0
if Player 2 wins - IMPORTANT: Player decks HAVE NO ORDER (In
data_ord.csv
, they are sorted by ascending card ID, but they can be in any arrangement in real life), and card ID numbers are all categorical
cardlist.csv
: You will notice that rather than the names of a card, they are instead described as integers indata_ord.csv
. This file translates each card ID fromdata_ord.csv
into its corresponding card name.
Acknowledgements
Data obtained from the Clash Royale API
Inspiration
I collected this data in hopes to see if the aforementioned "deck configuration" and "trophy counts" could, for the most part, fully predict the outcome of a game.

Clash Royale Battles- Upper Ladder, December 2021
11.08MB
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